It’s been a while since my last post, and I was thinking I really need to get back into this. Fortunately, the Universe responded with a swift kick in the pants in the form of an astute reader named Ethos. Ethos has experience in woodworking, and not only asked me some great questions about the Red Oak shader, but also pointed out some areas where it wasn’t quite realistic. One of these is the fact that the ring spacing decreases exponentially as the rings get farther from the core of the wood, but real wood rings are pretty uniformly spaced. […]